Debuffs

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Revision as of 13:52, 7 November 2024 by Ririo (talk | contribs)
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Debuffs are negative effects caused by skills. They have different effects.

The level of the debuff depends on the level of the skill:

Skill lv1~lv4: Debuff lv1

Skill lv5~lv9: Debuff lv2

Skill lv10: Debuff lv3

Effect Electrify.png Electrify

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Activation: 65% chance

Effect: Digimon receives more damage from water element. The effect is canceled or attacked by a plant or earth.

Digimon with debuffs:
Seraphimon: 2nd Skill Effect - Ascension Hallow
Triceramon: 3rd Skill Effect - Golden Tri-Horn Attack
HerakleKabuterimon: 3rd Skill Effect - Giga Blaster
Kabuterimon: 2nd Skill Effect - Mega Blaster
Andromon: 3rd Skill Effect - Spiral Sword
Guardromon: 3rd Skill Effect - Warning Beam
Mechanorimon: 2nd Skill Effect - Twinkle Beam
MetalEtemon: 3rd Skill Effect - Dark Spirits Deluxe
Infermon: 2nd Skill Effect - Virus Skater
Thunderballmon: 2nd Skill Effect - Thunderbolt
Ebemon: 3rd Skill Effect - Planet Destroyer
Crossmon: 2nd Skill Effect - Mystic Break
Yatagaramon (Savers): 2nd Skill Effect - Mikafutsu-no-kami

Effect Addiction.png Addiction

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Activation: 65% chance

Effect: Deals lasting damage every turn. Poison damage is treated as nature element damage. Affected Digimon becomes weak to darkness skills.

Digimon with debuffs:

Blossomon: 2nd Skill Effect - Pollinosis Shower
Numemon: 2nd Skill Effect - Unchi Nage
Gerbemon: 3rd Skill Effect - Unchi Bazooka
Lilimon: 3rd Skill Effect - Temptation
Flymon: 3rd Skill Effect - Poison Powder
Togemon: 2nd Skill Effect - Needle Spray
Sunflowmon: 3rd Skill Effect - Cactus Tail
Nanimon: 3rd Skill Effect - Unchi Dunk
Vegimon: 3rd Skill Effect - Chou Akushū Funsha
Delumon: 3rd Skill Effect - Royal Nuts
SkullGreymon: 3rd Skill Effect - Curse Breath
TigerVespamon: 2nd Skill Effect - Gear Stinger
Lilamon: 3rd Skill Effect - Un Deux Pollen
Archnemon: 2nd Skill Effect - Acid Mist
Gokimon: 2nd Skill Effect - Dream Dust
MadLeomon: 2nd Skill Effect - Fudokusou
MarinDevimon: 2nd Skill Effect - Guilty Black
Golemon: 2nd Skill Effect - Curse Crimson
Woodmon: 2nd Skill Effect - Branch Drain
Stingmon: 2nd Skill Effect - Moon Shooter

Effect Bleeding.png Bleeding

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Activation: 65% chance

Effect: Digimon takes damage after every turn based on the skill used to cause the debuff. Affected digimon takes more damage from Physical Element Skills.

Digimon with debuffs:

Evilmon: 2nd Skill Effect - Scratch Beat
Hangyomon: 3rd Skill Effect - Strike Fishing
Airdramon: 3rd Skill Effect - Spinning Needle
Coelamon: 3rd Skill Effect - Variable Darts
Garudamon: 2nd Skill Effect - Shadow Wing
Kiwimon: 2nd Skill Effect - Nose Mattock
Raptordramon: 3rd Skill Effect - Ambush Crunch
Snimon: 2nd Skill Effect - Sharp Edge
Gekomon: 3rd Skill Effect - Crush Symphony
Kuwagamon: 2nd Skill Effect - Scissor Arms
Fantomon: 3rd Skill Effect - Shi no Senkoku
Drimogemon: 2nd Skill Effect - Drill Spin
NeoDevimon: 2nd Skill Effect - Guilty Claw
AtlurKabuterimon: 2nd Skill Effect - Horn Buster
Devidramon: 2nd Skill Effect - Crimson Nail
Diablomon: 2nd Skill Effect - Line Surge
XV-mon: 2nd Skill Effect - Strong Crunch
Dagomon: 2nd Skill Effect - Thousand Whip
BanchoLeomon: 2nd Skill Effect - Shishiraouzan
Giromon: 2nd Skill Effect - Giro Chainsaw
Jokermon: 2nd Skill Effect - Lunatic Slash
Piemon: 3rd Skill Effect - Trump Sword
Musyamon: 3rd Skill Effect - Shiratori-maru
Knightmon: 2nd Skill Effect - Checkmate Break
LordKnightmon: 2nd Skill Effect - Spiral Masquerade
Tortamon: 2nd Skill Effect - Shell Phalanx
SlashAngemon: 2nd Skill Effect - Heaven's Ripper
Peckmon: 2nd Skill Effect - Kunaibane

Effect Burn.png Burn

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Activation: 65% chance

Effect: Deals Lasting Damage each turn. Affected digimon takes more damage from Wind Element Skills.. The effect is canceled or attacked by water or ice.

Digimon with debuffs:

Birdramon: 3rd Skill Effect - Meteor Wing
Mistymon: 3rd Skill Effect - Blast Fire
Hououmon: 2nd Skill Effect - Crimson Flare
V-dramon: 3rd Skill Effect - V-Breath Arrow
DeathMeramon: 3rd Skill Effect - Heavy Metal Fire
Deltamon: 2nd Skill Effect - Skull Fang
Meramon: 2nd Skill Effect - Magma Bomb
Megadramon: 3rd Skill Effect - Genocide Attack
Holydramon: 3rd Skill Effect - Holy Flame
Ophanimon: 3rd Skill Effect - Sefirot Crystal
Monochromon: 3rd Skill Effect - Grand Fire
Kyubimon: 3rd Skill Effect - Koenryū
Greymon: 2nd Skill Effect - Mega Flame
DarkTyranomon: 3rd Skill Effect - Fire Blast
Tyranomon: 3rd Skill Effect - Fire Breath
Pumpmon: 2nd Skill Effect - Jack O' Lantern
MetalMamemon: 2nd Skill Effect - Energy Bomb
Youkomon: 2nd Skill Effect - Homuradama
Rapidmon: 3rd Skill Effect - Golden Triangle
Cho·Hakkaimon: 2nd Skill Effect - Buta no Maruyaki
FlareLizamon: 2nd Skill Effect - Fire Tower
Growmon: 3rd Skill Effect - Exhaust Flame
MegaloGrowmon: 3rd Skill Effect - Atomic Blaster
BanchoMamemon: 2nd Skill Effect - Senbon Dokkān
Blastmon: 2nd Skill Effect - Crystal Breath
Marsmon: 2nd Skill Effect - Corona Sanctions
Mephismon: 3rd Skill Effect - Death Cloud

Effect Charming.png Charming

Damage per turn:

Duration: 1/1/2 turns

Activation: 65% chance

Effect: Digimon randomly attacks another Digimon or stands still. The skill used is random and also charm (can attack allies).

Digimon with debuffs:

Wizarmon: 3rd Skill Effect - Magic Game
Monzaemon: 2nd Skill Effect - Lovely Attack
Tailmon: 2nd Skill Effect - Cat's Eye
Jyureimon: 2nd Skill Effect - Illusion Mist
Pinochimon: 3rd Skill Effect - Wires Choking
Starmon: 2nd Skill Effect - Mind Scan
Lilithmon: 2nd Skill Effect - Darkness Love
Pharaohmon: 2nd Skill Effect - Necromist

Effect Freezing.png Freezing

Damage per turn:

Duration: 1/1/2 turns

Activation: 65% chance

Effect: Digimon cannot attack(stunned). Affected digimon takes more damage from Thunder Element Skills.. The effect is canceled or attacked by thunder.

Digimon with debuffs:

Panjyamon: 2nd Skill Effect - Hyoujūken
Garurumon: 3rd Skill Effect - Ice Cannon
BlueMeramon: 3rd Skill Effect - Ice Phantom
Yukidarumon: 2nd Skill Effect - Zettai Reido Punch
Seadramon: 3rd Skill Effect - Cold Breath
Mammon: 3rd Skill Effect - Tundra Breath
Mojyamon: 2nd Skill Effect - Icicle Rod
MetalGarurumon: 3rd Skill Effect - Cocytus Breath

Effect Petrification.png Petrification

Damage per turn:

Duration: 1/1/2 turns

Activation: 65% chance

Effect: Digimon cannot attack. Affected digimon takes more damage from Steel Element Skills. The effect is canceled or attacked by steel.

Digimon with debuffs:

Cockatrimon: 3rd Skill Effect - Petra Fire
WaruMonzaemon: 3rd Skill Effect - Heartbreak Attack
Taomon: 3rd Skill Effect - Bonhitsusen
VenomVamdemon: 3rd Skill Effect - Venom Infuse
Vamdemon: 3rd Skill Effect - Dead Scream

Effect Stun.png Stun

Damage per turn:

Duration: 1/1/2 turns

Activation: 65% chance

Effect: Digimon cannot attack.

Digimon with debuffs:

Icemon: 3rd Skill Effect - On the Rock
Rebellimon: 3rd Skill Effect - Vanquish Missile
Aero V-dramon: 2nd Skill Effect - Dragon Impulse
Parrotmon: 3rd Skill Effect - Mjölnir Thunder
SaberLeomon: 2nd Skill Effect - Infinity Arrow
Dorugamon: 3rd Skill Effect - Power Metal
Gigadramon: 3rd Skill Effect - Genocide Gear
Zudomon: 3rd Skill Effect - Hammer Spark
Hanumon: 3rd Skill Effect - Dohatsuten
Piccolomon: 2nd Skill Effect - Bit Bomb
Scumon: 3rd Skill Effect - Kousoku Unchi Nage
Whamon: 2nd Skill Effect - Giganto Press
Mamemon: 2nd Skill Effect - Smiley Bomb
Plesiomon: 2nd Skill Effect - Sorrow Blue
Silphymon: 2nd Skill Effect - Dual Sonic
Doumon: 3rd Skill Effect - Kimontonkou
MetalSeadramon: 3rd Skill Effect - Ultimate Storm
SaintGalgomon: 3rd Skill Effect - Giant Missile
Titamon: 3rd Skill Effect - Genjin Mukon
Makuramon: 3rd Skill Effect - Raurava
Asuramon: 2nd Skill Effect - Kidoairaku
Clockmon: 2nd Skill Effect - Chrono Breaker
Gogmamon: 2nd Skill Effect - Giant Grater
Ravmon: 2nd Skill Effect - Chouou-maru
Rukamon: 2nd Skill Effect - Shaking Pulse

Effect Defence Down.png Defence Down

Duration: 3 rounds

Activation: 65% chance

Effect: DEF 10% is reduced during a certain turn.

Digimon with debuffs:

Chrysalimon: 2nd Skill Effect - Data Crusher
SkullMammon: 3rd Skill Effect - Spiral Bone
Insekimon: 3rd Skill Effect - Cosmo Flash
Aquilamon: 2nd Skill Effect - Blast Laser
Soulmon: 2nd Skill Effect - Necro Magic
Dukemon: 2nd Skill Effect - Royal Saber
Ophanimon: Falldown Mode: 2nd Skill Effect - Flame Hellscythe
Orgemon: 2nd Skill Effect - Hone Konbou
Leomon: 3rd Skill Effect - Jūga-maru
DoneDevimon: 2nd Skill Effect - Mias-spew
Volcamon: 2nd Skill Effect - Big Bang Voice
GranKuwagamon: 2nd Skill Effect - Zone Black Hole

Effect Speed Down.png Speed Down

Duration: No Data

Effect: SPD 10% is reduced during a certain turn.

Activation: 65% chance

Digimon with debuffs:

Beelzebumon (2010): 2nd Skill Effect - Darkness Claw
Mummymon: 2nd Skill Effect - Snake Bandage

Effect Isolation.png Isolation

Duration: 1/1/2 turns

Activation: 65% chance

Effect: Digimon cannot attack. Affected digimon takes more damage from Light Element Skills .The effect is canceled or attacked by light.

Digimon with debuffs:

Millenniumon: 2nd Skill Effect - Time Unlimited
Apocalymon: 2nd Skill Effect - Darkness Zone
ClavisAngemon: 2nd Skill Effect - The Key

Effect SP Burn.png SP Burn

Duration: ? turns

Activation: 65% chance

Effect: Each turn consumes an additional SP of the target. As the skill level rises, the consumption increases.

Digimon with debuffs:

Mastemon: 2nd Skill Effect - Holy Desire

Apocalymon Icon.png Last Darkness

Duration: 3 turns

Effect: Each turn consumes an additional SP of the target (Enemy). Increases Apocalymon's abilities (Buffs Himself)

Digimon with debuffs:

Apocalymon Rift Boss

File:Effect Confusion.png Confusion

Duration: 4 turns

Activation: 25% chance

Effect: Effect: Digimon randomly attacks another Digimon or stands still. The skill used is random and also charm (can attack allies).

Digimon with debuffs:

Gulfmon: 2nd Skill Effect - Black Requiem

See also

Buffs