Cho·Hakkaimon

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Cho·Hakkaimon (チョ・ハッカイモン)
Cho·Hakkaimon.png
Form: Perfect
Attribute:
DA32.png
Data
Type: Puppet
Family:
NSp32.png
Nature Spirits
Strength:
Doubles your evasion rate against this element
Weaknes:
Attacks against this element are not avoidable
Digivolved from: Opossummon
Digivolved to:
Location:

Cho·Hakkaimon is a Puppet Digimon. It is a feminine Digimon clothed in a pig costume. It was originally an Angel-species Digimon, but it committed a crime that incurred the wrath of Ophanimon and was banished from heaven, and that's when it took on its current appearance. As it is normally optimistic, it doesn't mind that it was changed into this appearance, and it has a very cheerful personality, but if it gets hungry it will be voracious enough to start getting all worked up, and it will take on a ferocious personality. If it becomes starved, it will go completely out of control. Cho-Hakkaimon's "Roketto Dīng​pá" (炉傑塔釘鈀? lit. "Rocket Rake") weapon is equipped with boosters, and combined with its superhuman strength, its power is tremendous. Because it wants to change its ferocious personality, it seeks to reform itself by going on a journey.

Evolution Line

Bakumon Evolution Line
Bakumon Icon.png
Opossummon Icon.png
95% chance
Cho·Hakkaimon Icon.png
85% chance
Makuramon Icon.png
10% chance

Default Stats

Digimon Stats on lv90
HP 4122
SP 1225
STR 744
INT 583
DEF 715
RES 646
SPD 294

Skills

Attacks Attribute SP Effect Number of attacks Range
Dadada Minchi
Fist.png
N/A No effect
x4
Melee
Buta no Maruyaki
Fire.png
120 Burn
x4
Melee
Kyoushin Homerun
Steel.png
86 No effect
x1
Ranged
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
Dadada Minchi.png Dadada Minchi 12.5 13.75 15 16.25 17.5 18.75 20 21.25 22.5 23.75
Buta no Maruyaki.png Buta no Maruyaki 22.5 23.56 24.62 25.68 26.74 27.8 28.86 29.92 30.98 32.04
Kyoushin Homerun.png Kyoushin Homerun 100 105 110 115 120 125 130 135 140 145

2nd Skill Effect - Buta no Maruyaki

Effect Burn.png Burn

Activation: % chance

Debuff Effect: Digimon defends itself from wind moves. The effect is canceled or attacked by water or ice.