Sakuyamon: Difference between revisions
No edit summary |
|||
Line 38: | Line 38: | ||
'''Sakuyamon''' is a God Man Digimon. It holds the role of a miko, acting as an agent of God's will. Like [[Taomon]], it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like HolyAngemon: (Priest Mode), it is able to change into Sakuyamon: Miko Mode, which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). Its gloves bear the Zero Unit, and the characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively. | '''Sakuyamon''' is a God Man Digimon. It holds the role of a miko, acting as an agent of God's will. Like [[Taomon]], it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like HolyAngemon: (Priest Mode), it is able to change into Sakuyamon: Miko Mode, which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). Its gloves bear the Zero Unit, and the characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively. | ||
==Evolution Line== | ==Evolution Line== |
Latest revision as of 17:55, 27 November 2024
Form: | Ultimate |
Attribute: | Data |
Type: | God Man |
Family: | Nightmare Soldiers |
Nature Spirits | |
Wind Guardians | |
Strength: | |
Weaknes: | |
Digivolved from: | Taomon |
Digivolved to: | |
Location: |
Sakuyamon is a God Man Digimon. It holds the role of a miko, acting as an agent of God's will. Like Taomon, it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like HolyAngemon: (Priest Mode), it is able to change into Sakuyamon: Miko Mode, which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). Its gloves bear the Zero Unit, and the characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively.
Evolution Line
Renamon Evolution Line | |||||
---|---|---|---|---|---|
|
|
|
|||
|
| ||||
|
|
|
| ||
| |||||
|
|||||
|
|||||
|
| ||||
|
|
|
|
Elecmon Evolution Line | ||||
---|---|---|---|---|
|
|
|
||
|
||||
|
|
|
||
|
| |||
|
|
Default Stats
Digimon Stats on lv100 | |
---|---|
HP | 5557 |
SP | 2106 |
STR | 1068 |
INT | 888 |
DEF | 873 |
RES | 1015 |
SPD | 522 |
Critical Range | 15.90% |
Damage Range | 95% - 105.00% |
Critical Damage | 150.00% |
Critical Damage Resistance | 0.00% |
Status Effect Resistance | 8.34% - 10.19% |
Skills
Attacks | Attribute | SP | Effect | Number of attacks | Range |
---|---|---|---|---|---|
Jouenkobu | N/A | No effect | Ranged | ||
Izuna | 156 | No effect | Ranged | ||
Kongoukai Mandara | 188 | Defence Up | Ranged (Ally & Own) |
Attack | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | |
---|---|---|---|---|---|---|---|---|---|---|---|
Jouenkobu | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | |
Izuna | 25 | 26.25 | 27.5 | 28.75 | 30 | 31.25 | 32.5 | 33.75 | 35 | 36.25 | |
Kongoukai Mandara |
3rd Skill Effect - Kongoukai Mandara
Activation: % chance
Buff Effect: DEF & RES 10% increase during schedule turn