Rapidmon: Difference between revisions

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==Default Stats==
==Default Stats==
{| class="wikitable sortable"
{| class="wikitable sortable"
! colspan="2" |Digimon Stats on lv90
! colspan="2" |Digimon Stats on lv95
|-
|-
|HP
|HP
|4190
|4373
|-
|-
|SP
|SP
|1133
|1183
|-
|-
|STR
|STR
|698
|728
|-
|-
|INT
|INT
|687
|717
|-
|-
|DEF
|DEF
|601
|627
|-
|-
|RES
|RES
|549
|573
|-
|-
|SPD
|SPD
|389
|406
|}
|}



Revision as of 17:17, 10 September 2023

Rapidmon (ラピッドモン)
Rapidmon.png
Form: Perfect
Attribute:
VA32.png
Vaccine
Type: Cyborg
Family:
ME32.png
Metal Empire
WG32.png
Wind Guardians
Strength:
Damage reduced by 25% when receiving an attack from this element
Weaknes:
Increased damage, 25% bonus damage received against that element
Digivolved from: Galgomon
Digivolved to: SaintGalgomon
Location:

Rapidmon is an Cyborg Digimon. It digivolved from Galgomon. It holds the alias of "Keen Hound", and it reliably brings down the opponent with movements near the speed of light. Also, it freely uses its gigantic ears as radar, can act even in the dark, and is also able to detect the existence of distant enemies. The silhouette of its body makes you think of a shaved poodle. During battle, its neck protector shuts.

Evolution Line

Terriermon Evolution Line
Terriermon Icon.png
Galgomon Icon.png
95% chance
Rapidmon Icon.png
95% chance
SaintGalgomon Icon.png
95% chance

Default Stats

Digimon Stats on lv95
HP 4373
SP 1183
STR 728
INT 717
DEF 627
RES 573
SPD 406

Skills

Attacks Attribute SP Effect Number of attacks Range
Rapidmon Kicks
Fist.png
N/A No effect
x1
Melee
Rapid Fire
Fist.png
80 No effect
x2
Ranged
Golden Triangle
Light.png
113 Burn
x4
Ranged
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
Rapidmon Kicks.png Rapidmon Kicks 50 55 60 65 70 75 80 85 90 95
Rapid Fire.png Rapid Fire 50 52.5 55 57.5 60 62.5 65 67.5 70 72.5
Golden Triangle.png Golden Triangle 22.5 23.56 24.62 25.68 26.74 27.8 28.86 29.92 30.98 32.04

3rd Skill Effect - Golden Triangle

Effect Burn.png Burn

Activation: % chance

Debuff Effect: Digimon defends itself from wind moves. The effect is canceled or attacked by water or ice.