Debuffs: Difference between revisions

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Debuffs são efeitos negativos causados por skills. Eles possuem diferentes efeitos.
Debuffs are negative effects caused by skills. They have different effects.


O nível do debuff depende do nível da skill:
The level of the debuff depends on the level of the skill:


Skill lv1 ~ lv4: Debuff lv1
Skill lv1~lv4: Debuff lv1


Skill lv5 ~ lv9: Debuff lv2
Skill lv5~lv9: Debuff lv2


Skill lv10: Debuff lv3
Skill lv10: Debuff lv3


=== Eletrificado ===
=== [[File:Effect_Electrify.png]] '''Electrify''' ===
Dano por turno: 5%/7,5%/10%
Damage per turn: 5%/7,5%/10%


Duração: 4 turnos
Duration: 4 turns


Efeito: O digimon fica fraco contra golpes de água. O efeito é cancelado ao ser atacado por planta ou terra.
Effect: Digimon can't withstand being hit by water. The effect is canceled or attacked by a plant or earth.


=== Envenenado ===
=== [[File:Effect_Addiction.png]] '''Addiction''' ===
Dano por turno: 5%/7,5%/10%
Damage per turn: 5%/7,5%/10%


Duração: 4 turnos
Duration: 4 turns


Efeito: O efeito é cancelado ao ser atacado por fogo.
Effect: Deals lasting damage every turn. The effect is canceled or attacked by fire.


=== Sangramento ===
=== [[File:Effect_Bleeding.png]] '''Bleeding''' ===
Dano por turno: 5%/7,5%/10%
Damage per turn: 5%/7,5%/10%


Duração: 4 turnos
Duration: 4 turns


Efeito: O digimon fica fraco contra golpes físicos. O efeito é cancelado ao ser curado.
Effect: Digimon fails against physical moves. The effect is canceled or treated.


=== Queimadura ===
=== [[File:Effect_Burn.png]] '''Burn''' ===
Dano por turno: 5%/7,5%/10%
Damage per turn: 5%/7,5%/10%


Duração: 4 turnos
Duration: 4 turns


Efeito: O digimon fica fraco contra golpes de vento. O efeito é cancelado ao ser atacado por água ou gelo.
Effect: Digimon defends itself from wind moves. The effect is canceled or attacked by water or ice.


=== Apaixonado ===
=== [[File:Effect_Charming.png]] '''Charming''' ===
Dano por turno: 0%
Damage per turn: 0%


Duração: 1/1/2 turnos
Duration: 1/1/2 turns


Efeito: O digimon ataca aleatoriamente outro digimon ou fica parado. A skill utilizada é aleatório e o alvo também (pode atacar aliados).
Effect: Digimon randomly attacks another Digimon or stands still. The skill used is random and also charm (can attack allies).


=== Congelado ===
=== [[File:Effect_Freezing.png]] '''Freezing''' ===
Dano por turno: 0%
Damage per turn: 0%


Duração: 1/1/2 turnos
Duration: 1/1/2 turns


Efeito: O digimon não pode atacar. Fraco contra golpes de raio. O efeito é cancelado ao ser atacado por raio.
Effect: Digimon cannot attack. Weak against thunder moves. The effect is canceled or attacked by thunder.


=== Petrification ===
=== [[File:Effect_Petrification.png]] '''Petrification''' ===
Dano por turno: 0%
Damage per turn: 0%


Duração: 1/1/2 turnos
Duration: 1/1/2 turns


Efeito: O digimon não pode atacar. Fraco contra golpes de metal. O efeito é cancelado ao ser atacado por metal.
Effect: Digimon cannot attack. Weak against steel moves. The effect is canceled or attacked by steel.


=== Estonteado ===
=== [[File:Effect_Stun.png]] '''Stun''' ===
Dano por turno: 0%
Damage per turn: 0%


Duração: 1/1/2 turnos
Duration: 1/1/2 turns


Efeito: O digimon não pode atacar.
Effect: Digimon cannot attack.

Revision as of 10:45, 13 February 2023

Debuffs are negative effects caused by skills. They have different effects.

The level of the debuff depends on the level of the skill:

Skill lv1~lv4: Debuff lv1

Skill lv5~lv9: Debuff lv2

Skill lv10: Debuff lv3

Effect Electrify.png Electrify

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Effect: Digimon can't withstand being hit by water. The effect is canceled or attacked by a plant or earth.

Effect Addiction.png Addiction

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Effect: Deals lasting damage every turn. The effect is canceled or attacked by fire.

Effect Bleeding.png Bleeding

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Effect: Digimon fails against physical moves. The effect is canceled or treated.

Effect Burn.png Burn

Damage per turn: 5%/7,5%/10%

Duration: 4 turns

Effect: Digimon defends itself from wind moves. The effect is canceled or attacked by water or ice.

Effect Charming.png Charming

Damage per turn: 0%

Duration: 1/1/2 turns

Effect: Digimon randomly attacks another Digimon or stands still. The skill used is random and also charm (can attack allies).

Effect Freezing.png Freezing

Damage per turn: 0%

Duration: 1/1/2 turns

Effect: Digimon cannot attack. Weak against thunder moves. The effect is canceled or attacked by thunder.

Effect Petrification.png Petrification

Damage per turn: 0%

Duration: 1/1/2 turns

Effect: Digimon cannot attack. Weak against steel moves. The effect is canceled or attacked by steel.

Effect Stun.png Stun

Damage per turn: 0%

Duration: 1/1/2 turns

Effect: Digimon cannot attack.