Sakuyamon: Difference between revisions

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==Default Stats==
==Default Stats==
{| class="wikitable sortable"
{| class="wikitable sortable"
! colspan="2" |Digimon Stats on lv90
! colspan="2" |Digimon Stats on lv100
|-
|-
|HP
|HP
|5111
|5557
|-
|-
|SP
|SP
|1937
|2106
|-
|-
|STR
|STR
|982
|1068
|-
|-
|INT
|INT
|817
|888
|-
|-
|DEF
|DEF
|803
|873
|-
|-
|RES
|RES
|934
|1015
|-
|-
|SPD
|SPD
|480
|522
|-
|Critical Range
|15.90%
|-
|Damage Range
|95% - 105.00%
|-
|Critical Damage
|150.00%
|-
|Critical Damage Resistance
|0.00%
|-
|Status Effect Resistance
|8.34% - 10.19%
|}
|}



Latest revision as of 17:39, 19 June 2024

Sakuyamon (サクヤモン)
Sakuyamon.png
Form: Ultimate
Attribute:
DA32.png
Data
Type: God Man
Family:
NSo32.png
Nightmare Soldiers
NSp32.png
Nature Spirits
WG32.png
Wind Guardians
Strength:
Reflects 25% of the damage received from this element
Weaknes:
Attacks against this element are not avoidable
Digivolved from: Taomon
Digivolved to:
Location:

Sakuyamon is a God Man Digimon. It holds the role of a miko, acting as an agent of God's will. Like Taomon, it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune that possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like HolyAngemon: (Priest Mode), it is able to change into Sakuyamon: Miko Mode, which administers Shinto rituals. It wields the "Kongou Shakujou" (金剛錫杖? lit. "Vajra-Khakkhara"). Its gloves bear the Zero Unit, and the characters on the foreheads of the red, blue, green, and yellow kuda-gitsune read "Fire" (火 Hi), "Water" (水 Mizu), "Wind" (風 Kaze), and "Thunder" (雷 Kaminari), respectively.

  • Requirements:
  • Taomon: lv90+, Bond 4%+, INT 768, SPD 453

Evolution Line

Renamon Evolution Line
Renamon Icon.png
Kyubimon Icon.png
31.67% chance
Taomon Icon.png
95% chance
Sakuyamon Icon.png
10% chance
Kuzuhamon Icon.png
85% chance
Kuzuhamon Miko Mode Icon.png
100% chance
Tailmon Icon.png
31.67% chance
Angewomon Icon.png
75% chance
Ophanimon Icon.png
47.5% chance
Ophanimon Falldown Mode Icon.png
50% chance
Lilithmon Icon.png
50% chance
Holydramon Icon.png
47.5% chance
LadyDevimon Icon.png
10% chance
NeoDevimon Icon.png
10% chance
DoneDevimon Icon.png
95% chance
Youkomon Icon.png
31.66% chance
Doumon Icon.png
95% chance
Kuzuhamon Icon.png
95% chance
Kuzuhamon Miko Mode Icon.png
100% chance
Elecmon Evolution Line
Elecmon Icon.png
Leomon Icon.png
31.67% chance
Panjyamon Icon.png
95% chance
SaberLeomon Icon.png
85% chance
BanchoLeomon Icon.png
10% chance
Kyubimon Icon.png
31.66% chance
Taomon Icon.png
95% chance
Sakuyamon Icon.png
10% chance
Kuzuhamon Icon.png
85% chance
Kuzuhamon Miko Mode Icon.png
100% chance
Monochromon Icon.png
31.67% chance
Triceramon Icon.png
95% chance

Default Stats

Digimon Stats on lv100
HP 5557
SP 2106
STR 1068
INT 888
DEF 873
RES 1015
SPD 522
Critical Range 15.90%
Damage Range 95% - 105.00%
Critical Damage 150.00%
Critical Damage Resistance 0.00%
Status Effect Resistance 8.34% - 10.19%

Skills

Attacks Attribute SP Effect Number of attacks Range
Jouenkobu
Fire.png
N/A No effect
x1
Ranged
Izuna
Darkness.png
156 No effect
x4
Ranged
Kongoukai Mandara
Light.png
188 Defence Up
N/A
Ranged (Ally & Own)
Attack Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.10
Jouenkobu.png Jouenkobu 50 55 60 65 70 75 80 85 90 95
Izuna.png Izuna 25 26.25 27.5 28.75 30 31.25 32.5 33.75 35 36.25
Kongoukai Mandara.png Kongoukai Mandara

3rd Skill Effect - Kongoukai Mandara

Effect Defence Up.png Defence Up

Activation: % chance

Buff Effect: DEF & RES 10% increase during schedule turn