Debuffs: Difference between revisions
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Debuffs | Debuffs are negative effects caused by skills. They have different effects. | ||
The level of the debuff depends on the level of the skill: | |||
Skill lv1 ~ lv4: Debuff lv1 | Skill lv1~lv4: Debuff lv1 | ||
Skill lv5 ~ lv9: Debuff lv2 | Skill lv5~lv9: Debuff lv2 | ||
Skill lv10: Debuff lv3 | Skill lv10: Debuff lv3 | ||
=== | === [[File:Effect_Electrify.png]] '''Electrify''' === | ||
Damage per turn: 5%/7,5%/10% | |||
Duration: 4 turns | |||
Effect: Digimon can't withstand being hit by water. The effect is canceled or attacked by a plant or earth. | |||
=== | === [[File:Effect_Addiction.png]] '''Addiction''' === | ||
Damage per turn: 5%/7,5%/10% | |||
Duration: 4 turns | |||
Effect: Deals lasting damage every turn. The effect is canceled or attacked by fire. | |||
=== | === [[File:Effect_Bleeding.png]] '''Bleeding''' === | ||
Damage per turn: 5%/7,5%/10% | |||
Duration: 4 turns | |||
Effect: Digimon fails against physical moves. The effect is canceled or treated. | |||
=== | === [[File:Effect_Burn.png]] '''Burn''' === | ||
Damage per turn: 5%/7,5%/10% | |||
Duration: 4 turns | |||
Effect: Digimon defends itself from wind moves. The effect is canceled or attacked by water or ice. | |||
=== | === [[File:Effect_Charming.png]] '''Charming''' === | ||
Damage per turn: 0% | |||
Duration: 1/1/2 turns | |||
Effect: Digimon randomly attacks another Digimon or stands still. The skill used is random and also charm (can attack allies). | |||
=== | === [[File:Effect_Freezing.png]] '''Freezing''' === | ||
Damage per turn: 0% | |||
Duration: 1/1/2 turns | |||
Effect: Digimon cannot attack. Weak against thunder moves. The effect is canceled or attacked by thunder. | |||
=== Petrification === | === [[File:Effect_Petrification.png]] '''Petrification''' === | ||
Damage per turn: 0% | |||
Duration: 1/1/2 turns | |||
Effect: Digimon cannot attack. Weak against steel moves. The effect is canceled or attacked by steel. | |||
=== | === [[File:Effect_Stun.png]] '''Stun''' === | ||
Damage per turn: 0% | |||
Duration: 1/1/2 turns | |||
Effect: Digimon cannot attack. |
Revision as of 10:45, 13 February 2023
Debuffs are negative effects caused by skills. They have different effects.
The level of the debuff depends on the level of the skill:
Skill lv1~lv4: Debuff lv1
Skill lv5~lv9: Debuff lv2
Skill lv10: Debuff lv3
Electrify
Damage per turn: 5%/7,5%/10%
Duration: 4 turns
Effect: Digimon can't withstand being hit by water. The effect is canceled or attacked by a plant or earth.
Addiction
Damage per turn: 5%/7,5%/10%
Duration: 4 turns
Effect: Deals lasting damage every turn. The effect is canceled or attacked by fire.
Bleeding
Damage per turn: 5%/7,5%/10%
Duration: 4 turns
Effect: Digimon fails against physical moves. The effect is canceled or treated.
Burn
Damage per turn: 5%/7,5%/10%
Duration: 4 turns
Effect: Digimon defends itself from wind moves. The effect is canceled or attacked by water or ice.
Charming
Damage per turn: 0%
Duration: 1/1/2 turns
Effect: Digimon randomly attacks another Digimon or stands still. The skill used is random and also charm (can attack allies).
Freezing
Damage per turn: 0%
Duration: 1/1/2 turns
Effect: Digimon cannot attack. Weak against thunder moves. The effect is canceled or attacked by thunder.
Petrification
Damage per turn: 0%
Duration: 1/1/2 turns
Effect: Digimon cannot attack. Weak against steel moves. The effect is canceled or attacked by steel.
Stun
Damage per turn: 0%
Duration: 1/1/2 turns
Effect: Digimon cannot attack.